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	<title>收缩包裹变形器器 归档 - 喵喵动画屋</title>
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	<description>探索Maya世界：基础教程、动画技巧、建模艺术与渲染技术。</description>
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	<title>收缩包裹变形器器 归档 - 喵喵动画屋</title>
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		<title>Maya中如何使用收缩包裹变形器(ShrinkWrap)？</title>
		<link>https://www.miaodonghua.com/960.html</link>
					<comments>https://www.miaodonghua.com/960.html#respond</comments>
		
		<dc:creator><![CDATA[喵喵动画屋]]></dc:creator>
		<pubDate>Thu, 29 Oct 2020 15:34:30 +0000</pubDate>
				<category><![CDATA[MAYA动画教学]]></category>
		<category><![CDATA[Maya教程]]></category>
		<category><![CDATA[ShrinkWrap]]></category>
		<category><![CDATA[Wrap]]></category>
		<category><![CDATA[包裹变形器]]></category>
		<category><![CDATA[变形器]]></category>
		<category><![CDATA[撤销]]></category>
		<category><![CDATA[收缩包裹变形器器]]></category>
		<guid isPermaLink="false">https://miaodonghua.com/?p=960</guid>

					<description><![CDATA[<p>本次讲解：Maya变形菜单→收缩包裹变形器(Deform→ShrinkWrap)。 这里我们先打开它的选项设置 &#8230; </p>
<p class="link-more"><a href="https://www.miaodonghua.com/960.html" class="more-link">继续阅读<span class="screen-reader-text">“Maya中如何使用收缩包裹变形器(ShrinkWrap)？”</span></a></p>
<p><a href="https://www.miaodonghua.com/960.html">Maya中如何使用收缩包裹变形器(ShrinkWrap)？</a>最先出现在<a href="https://www.miaodonghua.com">喵喵动画屋</a>。</p>
]]></description>
										<content:encoded><![CDATA[
<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe title="MAYA收缩包裹变形器教程：实用技巧与应用指南" width="525" height="295" src="https://www.youtube.com/embed/wre2UpJFE8Q?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
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<p><strong>本次讲解：Maya变形菜单→收缩包裹变形器(Deform→ShrinkWrap)。</strong></p>


<div class="wp-block-image">
<figure class="aligncenter size-large"><img decoding="async" src="https://i.loli.net/2020/10/29/bqAW2MUi5gkNZjz.jpg" alt=""/></figure>
</div>


<p><strong>这里我们先打开它的选项设置，我们重点来讲一下两种最最实用的变形功能，<span class="has-inline-color has-luminous-vivid-orange-color">一种是默认的【朝向内部对象】收缩包裹，另一种就是【沿法线方向】收缩包裹。</span></strong></p>


<div class="wp-block-image">
<figure class="aligncenter size-large"><img decoding="async" src="https://i.loli.net/2020/10/29/Fs3c2mGnxIZJD9y.jpg" alt=""/></figure>
</div>


<p><strong>我们首先来看一下这个【朝向内部对象】收缩包裹。</strong><span class="has-inline-color has-luminous-vivid-orange-color"><strong>那么这里我们有一大一小的两个对象，我们要做的就是让这个大球体完全包裹住我们的小球体，让这个小球体在这个不规则的大球体当中变形。</strong></span></p>


<div class="wp-block-image">
<figure class="aligncenter size-large is-resized"><img fetchpriority="high" decoding="async" src="https://i.loli.net/2020/10/29/zbEx2fRs1SpcM3G.jpg" alt="" width="580" height="274"/></figure>
</div>


<p><strong>那么这个小球体就是变形对象，大球体就是目标对象。</strong></p>


<div class="wp-block-image">
<figure class="aligncenter size-large"><img decoding="async" src="https://i.loli.net/2020/10/29/9g54HfmvK3iA6pk.jpg" alt=""/></figure>
</div>


<p><strong>另外，我们一定要确保我们的这个目标对象的位移为0，这样才能正确的收缩变形。</strong></p>


<div class="wp-block-image">
<figure class="aligncenter size-large"><img decoding="async" src="https://i.loli.net/2020/10/29/NbphAiR3njqucGy.jpg" alt=""/></figure>
</div>


<p><strong>我们进入到前视图当中，4键开启线框显示，我们先把这个小球体放到大球体当中，接着回到透视图中。</strong></p>


<div class="wp-block-image">
<figure class="aligncenter size-large"><img decoding="async" src="https://i.loli.net/2020/10/29/BndJGSygKLl7QDF.jpg" alt=""/></figure>
</div>


<p><strong>然后选择这个小球体，加选大球体，然后点击应用。</strong></p>


<div class="wp-block-image">
<figure class="aligncenter size-large"><img decoding="async" src="https://i.loli.net/2020/10/29/TvJ1uHo3OadnmG5.jpg" alt=""/></figure>
</div>


<p><strong>现在我们只要让这个小球体沿着大球体表面移动，这个小球体就会自动产生收缩效果。</strong></p>


<div class="wp-block-image">
<figure class="aligncenter size-large"><img decoding="async" src="https://i.loli.net/2020/10/29/fzOJSQG7246DRxu.jpg" alt=""/></figure>
</div>


<p><strong>当然我们还可以对它进行缩放，进行旋转。</strong></p>


<div class="wp-block-image">
<figure class="aligncenter size-large"><img decoding="async" src="https://i.loli.net/2020/10/29/Ue4Gn7vrAX1uczo.jpg" alt=""/></figure>
</div>

<div class="wp-block-image">
<figure class="aligncenter size-large"><img decoding="async" src="https://i.loli.net/2020/10/29/73AnzTJgoQtdx1r.jpg" alt=""/></figure>
</div>


<p><strong>此时，我们只要Ctrl+D就可以把它当前的形状复制出来，这样我们就能清楚的看到变形的情况。</strong></p>


<div class="wp-block-image">
<figure class="aligncenter size-large"><img decoding="async" src="https://i.loli.net/2020/10/29/ORKed91HAtkgTfV.jpg" alt=""/></figure>
</div>


<p><strong>我们撤销回去，我们把这个小球体放大，<span class="has-inline-color has-luminous-vivid-orange-color">假设我们要把外侧的这个球体收缩到内部的这个不规则的球体表面。那么此时，外部的这个就是变形对象，内部的就是目标对象</span></strong>，</p>


<div class="wp-block-image">
<figure class="aligncenter size-large"><img decoding="async" src="https://i.loli.net/2020/10/29/TMKcJp3i1DxAyWP.jpg" alt=""/></figure>
</div>


<p>这和我们前面的情况是刚好相反的，<strong>我们选择外部对象加选内部对象，然后点击应用。</strong></p>


<div class="wp-block-image">
<figure class="aligncenter size-large"><img decoding="async" src="https://i.loli.net/2020/10/29/lBPNiYk3yzEWMZC.jpg" alt=""/></figure>
</div>


<p><strong>这样，这个外部对象就收缩到了这个不规则的球体表面了。</strong></p>


<div class="wp-block-image">
<figure class="aligncenter size-large"><img decoding="async" src="https://i.loli.net/2020/10/29/oZ8NU1xbIFaiC4s.jpg" alt=""/></figure>
</div>


<p>我们先把这两个模型删除，我们接着来看下第二种：<strong>【沿法线方向】收缩包裹。</strong></p>


<div class="wp-block-image">
<figure class="aligncenter size-large"><img decoding="async" src="https://i.loli.net/2020/10/29/QlM1kcezwEqtP4v.jpg" alt=""/></figure>
</div>


<p>我们先把准备好的模型显示出来，那么我们要做的就是<strong>利用这个收缩包裹模式把这个腰带系到我们的人体模型上。</strong></p>


<div class="wp-block-image">
<figure class="aligncenter size-large"><img decoding="async" src="https://i.loli.net/2020/10/29/FfcopZsYIUNbyM7.jpg" alt=""/></figure>
</div>


<p><strong>那么既然是沿法线方向收缩包裹，所以我们的目标对象【人体的位移】就不用像刚才一样清零了。</strong></p>


<div class="wp-block-image">
<figure class="aligncenter size-large"><img decoding="async" src="https://i.loli.net/2020/10/29/BlVHEG6fbaXy5zo.jpg" alt=""/></figure>
</div>


<p><strong>另外，为了确保我们的腰带完全包裹住我们的人体，这里我们可以把这个【无交点的时候使用最近点】勾选上。</strong></p>


<div class="wp-block-image">
<figure class="aligncenter size-large"><img decoding="async" src="https://i.loli.net/2020/10/29/cJqsQfo5Lx8H4A1.jpg" alt=""/></figure>
</div>


<p>现在，我们就可以选择<strong>【变形对象腰带】加选【目标对象人体】</strong>，然后点击应用。</p>


<div class="wp-block-image">
<figure class="aligncenter size-large"><img decoding="async" src="https://i.loli.net/2020/10/29/bO6G5XBkYpeWfmt.jpg" alt=""/></figure>
</div>


<p>这样我们的腰带就系到了我们的人体上。</p>


<div class="wp-block-image">
<figure class="aligncenter size-large"><img decoding="async" src="https://i.loli.net/2020/10/29/nVzT1oBaXLmRZ2v.jpg" alt=""/></figure>
</div>


<p>当然如果我们想要修改腰带的位置，我们可以选择它<strong>进行移动</strong>。</p>


<div class="wp-block-image">
<figure class="aligncenter size-large"><img decoding="async" src="https://i.loli.net/2020/10/29/hc4abTnyWgd2OHG.jpg" alt=""/></figure>
</div>


<p>当然也可以对它<strong>进行旋转</strong>，操作起来是非常方便的。</p>


<div class="wp-block-image">
<figure class="aligncenter size-large"><img decoding="async" src="https://i.loli.net/2020/10/29/TBYrAMfz5p2c3FD.jpg" alt=""/></figure>
</div>


<p class="has-vivid-cyan-blue-background-color has-background"><strong><span style="color:#ffffff" class="has-inline-color">要点：</span></strong><span style="color:#ffffff" class="has-inline-color">创建包裹变形，需要一个变形对象和一个目标对象，建立变形器的时候，先选择的永远是变形对象，然后才是目标对象。除此之外，默认的【朝向内部对象】收缩包裹，我们的目标对象位置一定要清零（也就是让它处于世界坐标中心）。</span></p>
<p><a href="https://www.miaodonghua.com/960.html">Maya中如何使用收缩包裹变形器(ShrinkWrap)？</a>最先出现在<a href="https://www.miaodonghua.com">喵喵动画屋</a>。</p>
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